Camp Invention Day Three
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We’re at the halfway point of this year’s Camp Invention and kids are really hitting their groove! It was Mix and Match Day so there are some crazy combos of clothing. Tomorrow is Aloha Day so be sure to remember your grass skirts, leis, Aloha shirt, or inventor friendly beach wear!

Here’s a recap from the Camp Invention parent flyer:

It sure was salty in Amazing Atlas Games™ today, when we visited the Dead Sea. Did you know that very salty water can make objects float? We do! Inspired by examples of how animals and plants that live in the ocean remove salt from their bodies, we invented ultimate fantasy animals to populate and bring life to the Dead Sea.

Everything was shaken up in Ecoverse™ as we encountered an earthquake on Hawai`i, discovered how tectonic plates can move, and found out how to read the vibrations of the Earth. We even invented our own seismoscope to make sure we won’t be caught off balance again! Our skills have been improving rapidly and today we earned the earth glyph, bringing us increasingly close to our finished petrosphere! As the day drew to a close, we uncovered a mysterious box with the stamp of the sunken ship we found yesterday.

Today we received another treasure-filled cache in Cache Dash™! After finishing our global challenge solution designs, we went on a fun-filled scavenger hunt to find the combination to a locked cache. We opened the cache and received a new set of global challenges – this time dealing with extreme nature! We also received working motors to use in our designs.

It’s Day Three of the I Can Invent: Launchitude™ module, and we’ve been exploring velocity! How fast can we fling our duck? Will our duck knock down competitor duck territory? How can we reengineer their materials to create the ultimate Duck Chucking Device? We tested and retested our designs to help us think and strategize.

 







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